Beat Mega Man 9 - About Damn Time
Tuesday, January 6, 2009
Well, it took several months of picking up the game, done mostly in a "play game, get frustrated, turn off" kind of fashion, but I finally beat Mega Man 9!
I have sort of a love/hate relationship with Mega Man 9. On the one hand, it's great to play something that reminds me of my childhood, and overall the game is fun. However, and this is a big "however", it may be one of the most frustratingly difficult games I've ever played.
There are two kinds of hard: "fun and challenging" and "annoying and tedious." Unfortunately, Mega Man 9 is more annoying than fun. There are several instances where I wanted to lodge my WiiMote into the wall. My picks for hardest parts would have to be: Magma Man Boss Battle, Twin Goo Titans, and...
There was also a Protoman mode for me to try out, which is fun because I always wanted to play as Protoman! He can do all the things that Mega Man could do in previous games: charge shot and slide. However, his defense if pathetic at best, he gets knocked back easily, and his normal shot firing rate is incredibly slow.
I had asked in an earlier post whether this game was hard because I'm out of practice or because it's truly difficult. According to Ed, a fellow Ending B contributor, the game was made hard on purpose. So, there we go. Less research for me to do.
As big of a Mega Man fan that I am, it pains me to say that this game is NOT for everyone. This recommendation is late, but that's how it is. If you have never played a classic Mega Man game before, I highly recommend you download Mega Man 1, 2, and 3 from Wii's Virtual Console. They are classics and a whole lot of fun. If you feel comfortable playing those, then maybe you'd be ready to play Mega Man 9.
In short, for hardcore Mega Man fans only. Have a nice day.
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